Monthly Archives: May 2020

Discover Python and Patterns (29): Software Architecture

In this post, I describe the organization of the tank game code. It is not the best design one could create, there are many flaws, but there are many good ideas you can use for your projects!

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Discover Python and Patterns (28): Installer

We got a complete game, but we need a specific Python environment to run it. In this post, I show how to create a standalone executable and an installer!

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Discover Python and Patterns (27): Music and Sounds

In this post, I add music and sounds to our tank game and make use of the Observer pattern to implement it efficiently.

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Discover Python and Patterns (26): Game modes

To merge the menu in the previous post with the tank game, I create game modes thanks to an improved Game Loop pattern.

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