Monthly Archives: May 2020
In this post, I describe the organization of the tank game code. It is not the best design one could create, there are many flaws, but there are many good ideas you can use for your projects!
We got a complete game, but we need a specific Python environment to run it. In this post, I show how to create a standalone executable and an installer!
In this post, I add music and sounds to our tank game and make use of the Observer pattern to implement it efficiently.
To merge the menu in the previous post with the tank game, I create game modes thanks to an improved Game Loop pattern.