Tag Archives: Observer
Before I continue the facade, I want to create some game data to test it. As you may imagine, I use software design for that! Objective The expected result of this post is a simple level editor where we can … Continue reading
In this post, I add music and sounds to our tank game and make use of the Observer pattern to implement it efficiently.
In this post, I propose to add an explosion animation when someone destroys a unit. It can be achieved in an effective way using the Observer pattern. I also add some optimization to get a smoother experience!