OpenGL 2D Facade

Create a facade for tile-based games using OpenGL. We present examples in Python, but the design and the OpenGL bindings are the same whatever the language.

Patterns: Facade, Game Loop, Observer, Flyweight

The post list:

  1. Window and basic drawing
  2. Mesh data
  3. Vertex Array Objects
  4. Shaders (to come…)
  5. Textures (to come…)
  6. Sprites (to come…)
  7. Facade (to come…)
  8. Inputs (to come…)
  9. Layers (to come…)
  10. Text (to come…)
  11. HUD (to come…)
  12. Effects (to come…)
  13. Lights (to come…)